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1. eXtended Reality and Artificial Intelligence in Medicine and Rehabilitation NSTL国家科技图书文献中心

Tomas Krilavicius |  Lucio Tommaso De Pao...... -  《Information systems frontiers》 - 2025,27(1) - 1~6 - 共6页

摘要: of eXtended Reality (XR) technologies-comprising |  Virtual Reality (VR), Augmented Reality (AR), and Mixed |  Reality (MR)-and Artificial Intelligence (AI) in the | This special issue focuses on the application |  fields of medicine and rehabilitation. AR provides
关键词: eXtended Reality |  Artificial intelligence |  Medicine |  Rehabilitation

2. State of Electrical Metrology and Possible Advancements Utilizing Extended Reality NSTL国家科技图书文献中心

Mageed, Hala M. Abde... |  Azzam, Israa... -  《Mapan》 - 2025,40(1) - 151~163 - 共13页

摘要: paper proposes the adoption of extended reality as an |  adoption of extended reality technologies like virtual |  reality, augmented reality, and mixed reality, all of | Electrical metrology is a discipline that aims |  to guarantee the accuracy, precision, and
关键词: Electrical metrology |  Extended reality |  Virtual reality |  Augmented reality |  Mixed reality |  Immersive metrology

3. Challenges in Data Visualization with Extended Reality Devices NSTL国家科技图书文献中心

Thiago Porcino |  Esteban Clua -  《Entertainment Computing - ICEC 2024》 -  IFIP TC 14 International Conference on Entertainment Computing - 2025, - 305~310 - 共6页

摘要:Extended Reality (XR) and big data |  visualizations are increasingly central to a variety of |  industries, evolving beyond their initial application as |  gaming platforms. Despite the substantial promise of XR | , its widespread adoption and integration have been
关键词: Extended reality |  Augmented reality |  Virtual reality |  Head-worn displays |  Training |  Immersive environments

4. Transforming User Experience Through Extended Reality and Conversational AI: A Systematic Review NSTL国家科技图书文献中心

Kamelia Sepanloo |  Mohammad Ahmadi Ghar...... -  《HCI International 2024 - Late Breaking Papers,Part VII》 -  International Conference on Human-Computer Interaction - 2025, - 183~194 - 共12页

摘要:In this study, we investigate how extended |  reality (XR) and conversational artificial intelligence |  (AI) can enhance the user experience, showcasing |  successful implementations. We gathered data from Scopus | , Science Direct, Google Scholar, and Web of Science, and
关键词: Extended reality |  Conversational AI |  User experience |  Bibliometric analysis

5. Working in Extended Reality: A Study on the Relationship Between Concentration and Work in Immersive Environments NSTL国家科技图书文献中心

Yuri Inhamuns |  Fernanda Pimentel... -  《HCI International 2024 - Late Breaking Papers,Part IV》 -  International Conference on Human-Computer Interaction - 2025, - 58~68 - 共11页

摘要:This article presents an exploratory study | , which, using qualitative tools, sought to understand | , from the users' perspective, aspects of their work |  experience in immersive environments and their | ' relationship with focus and concentration. The study involved
关键词: Working |  Extended reality |  Productivity

6. Study and Development of Machine Learning Models Designed for Extended Reality Interactivity in Real-Time NSTL国家科技图书文献中心

Geovana Amorim Abens... |  Agustin Alejandro Or...... -  《HCI International 2024 - Late Breaking Papers,Part IV》 -  International Conference on Human-Computer Interaction - 2025, - 3~19 - 共17页

摘要:. Extended reality (XR) is the term that encompasses a | The continuous development of hardware has |  allowed immersive technologies to be accessible for |  application in various daily tasks. It is currently possible |  to access immersive experiences through mobile
关键词: Immersive technologies |  ML methods |  Extended reality |  Head-Mounted displays

7. Indoor Navigation Systems with Extended Reality: A Comparison of Different Approaches NSTL国家科技图书文献中心

Fabio Grandi |  Alessio Morganti... -  《Design Tools and Methods in Industrial Engineering IV,Volume 2》 -  International Conference on Design Tools and Methods in Industrial Engineering - 2025, - 263~270 - 共8页

摘要: challenges in industrial environments. Extended Reality (XR | Despite the significant surge in innovation |  and the ongoing trend of increasing automation |  levels in manufacturing and logistics brought along by |  Industry 4.0, companies continue to heavily depend on
关键词: Extended reality |  Indoor navigation |  Microsoft holoLens 2 |  Operator training |  Human factors

8. An open extended reality platform supporting dynamic robot paths for studying human-robot collaboration in manufacturing NSTL国家科技图书文献中心

Angelidis, Antonios |  Plevritakis, Emmanue...... -  《The International Journal of Advanced Manufacturing Technology》 - 2025,138(1) - 3~15 - 共13页

摘要: safety only in an Extended Reality environment. In |  existing open platform was substantially extended by | Human-robot collaboration (HRC) in |  manufacturing allows advantageous distribution of tasks, e.g | . exploiting robot accuracy and human dexterity, safety being
关键词: Industrial cobot |  Human robot collaboration |  Extended Reality |  Dynamic collision avoidance |  Safety

9. Prototyping Urban Environments Towards Extended Reality-Based Human Machine Interfaces for Advanced Air Mobility and Urban Air Mobility NSTL国家科技图书文献中心

Francesca De Crescen... |  Millene Gomes Araujo -  《Design Tools and Methods in Industrial Engineering IV,Volume 1》 -  International Conference on Design Tools and Methods in Industrial Engineering - 2025, - 509~516 - 共8页

摘要:, visualization and interaction technologies such as Extended |  Reality Technologies (XR) can be leveraged as enabling | Recently, most research efforts and resourced |  in Aeronautics are devoted to the development of |  Advanced Air Mobility (AAM) technologies. This term
关键词: XR - extended reality |  UAM - urban air mobility |  Human machine interfaces

10. XRCoding: introducing computational thinking and coding in a gamified eXtended reality NSTL国家科技图书文献中心

Lorenzo Gerini |  Giorgio Delzanno... -  《Software quality journal》 - 2025,33(1) - 2.1~2.30 - 共30页

摘要: Reality (VR) have expanded possibilities for immersive | Gamification, the integration of game design |  elements into non-game contexts, has emerged as a |  promising strategy to enhance engagement and enjoyment in |  various activities. In parallel, advancements in Virtual
关键词: Virtual reality |  eXtended reality |  Passive haptic |  Computational thinking |  Coding
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