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1. [DC] The Essentials of XR Prototyping for Non-Tech Professionals: Taxonomy and Low-Fidelity Tools to Aid Prototyping Decisions NSTL国家科技图书文献中心

Assem Kroma -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 1120~1121 - 共2页

摘要:This paper delves into the complexities of |  Extended Reality (XR), exploring the challenges in XR |  design, directing user attention, managing |  cybersickness, and the overall integrative nature of these |  issues in the context of prototyping. We offer an
关键词: Three-dimensional displays |  Extended reality |  Cybersickness |  Design methodology |  Taxonomy |  Decision making |  User interfaces

2. Influence of Personality and Communication Behavior of a Conversational Agent on User Experience and Social Presence in Augmented Reality NSTL国家科技图书文献中心

Katerina Koleva |  Maurizio Vergari... -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 929~930 - 共2页

摘要:A virtual embodiment can benefit |  conversational agents, but it is un-clear how their |  personalities and non-verbal behavior influence the User |  Experience and Social Presence in Augmented Reality (AR | ). We asked 30 users to converse with a virtual
关键词: Visualization |  Three-dimensional displays |  Virtual assistants |  Conferences |  Urban areas |  Oral communication |  User interfaces

3. Evaluating Voxel-Based Graphical Passwords for Virtual Reality NSTL国家科技图书文献中心

Prashant Rawat |  Rumeysa Turkmen... -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 12~17 - 共6页

摘要:Previous work has proposed using voxel-based |  graphical passwords (VGPs) for Virtual Reality (VR) as a |  secure, easy-to-remember way to authenticate users | . Moreover, eye-tracking technology adds another level of |  security, as it avoids observational threats when
关键词: Three-dimensional displays |  Shape |  Multimedia systems |  Passwords |  Virtual reality |  User interfaces |  Security

4. Alleviating the Uncanny Valley Problem in Facial Model Mapping Using Direct Texture Transfer NSTL国家科技图书文献中心

Kaylee Andrews |  Jeffrey Benson... -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 751~752 - 共2页

摘要:Though facial models for telepresence have |  made significant progress in recent years, most model |  reconstruction techniques still suffer from artifacts or |  deficiencies that result in the uncanny valley problem when |  used for real-time communication. In this paper, we
关键词: Solid modeling |  Visualization |  Three-dimensional displays |  Telepresence |  Virtual reality |  User interfaces |  Cameras

5. Collaborative Motion Modes in Serious Game Using Virtual Co-Embodiment: A Pilot Study on Usability and User Perception NSTL国家科技图书文献中心

Xiaoyi Xue |  Yangyang He... -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 873~874 - 共2页

摘要:With the increasing attention to collaboration |  in Serious Games, particularly in immersive virtual |  environments, a novel approach of virtual co-embodiment (e.g | ., one avatar controlled by multiple users) in recent |  studies has the potential to contribute to the research
关键词: Three-dimensional displays |  Conferences |  Avatars |  Collaboration |  Virtual environments |  User interfaces |  Serious games

6. Controlling Experience for Interaction Techniques in Virtual Reality Exergames NSTL国家科技图书文献中心

Wenxin Sun |  Mengjie Huang... -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 917~918 - 共2页

摘要:Virtual reality (VR) has become an essential |  platform for upper limb rehabilitation by introducing VR |  interaction techniques (e.g., hand gestures, controllers | , and tangible tools) into traditional rehabilitation |  apparatus. Controlling experience plays a significant role
关键词: Human computer interaction |  Three-dimensional displays |  Hospitals |  Design methodology |  Conferences |  Buildings |  Virtual reality

7. You're Hired! Effect of Virtual Agents' Social Status and Social Attitudes on Stress Induction in Virtual Job Interviews NSTL国家科技图书文献中心

Celia Kessassi |  Cédric Dumas... -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 869~870 - 共2页

摘要:Virtual reality offers new possibilities for |  social skills training. In fact, with virtual reality | , it is possible to get immersed and train to various |  social situations, including job interviews. In this |  paper, we investigate the effect of virtual recruiters
关键词: Human computer interaction |  Training |  Negative feedback |  Three-dimensional displays |  Conferences |  Anxiety disorders |  Virtual reality

8. Supporting Individuals with Photophobia in VR: A Case Study of VR Shades, an Accessible VR Application Feature Prototype NSTL国家科技图书文献中心

Aaron Gluck |  Lex Huth -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 311~315 - 共5页

摘要:Virtual reality (VR) is a predominantly visual |  medium, which can be challenging for individuals with |  visual disabilities. This is especially true for people |  with photophobia (i.e., light sensitivity), as |  brightness controls are mainly unavailable in VR
关键词: Visualization |  Three-dimensional displays |  Sensitivity |  Prototypes |  Virtual environments |  Surgery |  Lattices

9. Virtual Reality-Based Donning and Doffing Simulator NSTL国家科技图书文献中心

Yasar C. Kakdas |  Doga Demirel... -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 214~222 - 共9页

摘要:Ensuring healthcare workers properly don and |  doff personal protective equipment is crucial in |  preventing the spread of contaminants. This study |  introduces a virtual reality (VR) simulator to enhance |  training in donning and doffing, aiming to complement or
关键词: Training |  Personal protective equipment |  Three-dimensional displays |  Surgery |  Organizations |  Medical services |  User interfaces |  Software |  Real-time systems |  Task analysis

10. Exploring Influences of Appearance and Voice Realism of Virtual Humans on Communication Effectiveness in Social Virtual Reality NSTL国家科技图书文献中心

Yu Han |  Yu Miao... -  《2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops: VRW 2024, Orlando, Florida, USA, 16-21 March 2024, [v.1]》 -  IEEE Conference on Virtual Reality and 3D User Interfaces - 2024, - 721~722 - 共2页

摘要:Virtual humans play a crucial role in |  elevating user experiences in Virtual Reality (VR | ). Despite ongoing technological advancements, achieving |  highly realistic virtual humans with entirely natural |  behaviors remains a challenge. This paper explores how the
关键词: Communication effectiveness |  Three-dimensional displays |  Conferences |  Virtual reality |  User interfaces
检索条件会议:IEEE Conference on Virtual Reality and 3D User Interfaces

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